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Post-Pandemic Production Schedules and Travel

So, first let's get one thing out of the way--the pandemic isn't over. We're doing pretty well with vaccinations here in New Jersey, with 55% of residents fully vaccinated and 64% having had at least one dose, but the rest of the US is lagging behind at 46% fully vaccinated and 54% with at least one dose. Since the population needs to have at least 70% for herd immunity, we're still a long way off from being free to resume our normal lives. Emboldened by the fact that vaccinations are now available, a lot of businesses and events are returning to gathering in-person. Drowning Moon Studios has always worked remotely, so not much changes on my end, but I've had to make some tough choices regarding convention attendance this year; namely, we're not doing it. I've mentioned in previous posts how a large number of DMS's sales are driven by the company's presence at conventions, so this wasn't an easy decision to make. 2020 was the worst financial year

An Introduction

If you've found this blog you've probably been directed here via Patreon or Twitter, or stumbled across one of the games I've written. My name is Joie Martin (they/them), I'm a game designer, and I own indie tabletop roleplaying publisher Drowning Moon Studios

To start, this blog will be a collection of archived posts from my now-defunct Patreon. I suspect I'll add newer entries fairly soon, however, as the US begins to emerge from the shock of Covid-19, and things like live action roleplaying events and in-person conventions are scheduled. I also plan on being a bit more personal here than I was on Patreon, and will probably not limit myself to only writing about game design.

If you're interested in following along, feel free to comment or subscribe to my feed. Either way I'm glad to have you here; welcome.


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